Publications
My research focuses on XR technologies, human-computer interaction, and immersive collaboration systems.
→ View full publication list on Google Scholar
→ View full publication list on Google Scholar
📄 Featured Publications
OFERA: Blendshape-driven 3D Gaussian Control for Occluded Facial Expression to Realistic Avatars in VR 🎤 IEEE VR 2026
IEEE Transactions on Visualization and Computer Graphics (TVCG)
2026
Streamlined Facial Data Collection based on Utterance and Emotional Data for Human-to-Avatar Reconstruction 🎤 IEEE VR 2026
IEEE Transactions on Visualization and Computer Graphics (TVCG)
2026
Effects of AI-Powered Embodied Avatars on Communication Quality and Social Connection in Asynchronous Virtual Meetings 🎤 IEEE ISMAR 2025
IEEE Transactions on Visualization and Computer Graphics (TVCG)
2025
How Collaboration Context and Personality Traits Shape the Social Norms of Human-to-Avatar Identity Representation 🏆 Best Paper Award 🎤 IEEE VR 2025
IEEE Transactions on Visualization and Computer Graphics (TVCG)
2025
2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
2024
